Meta Demonstrates Codec Avatars Project 🤓🥂

29.10.2021 at 05:00 pm

Meta, the company formerly known as Facebook, gave an impressive presentation as it announced its rebranding, and it showed what you imagine about what the future of computing might look like.

The premiere featured a life-like incarnation of the Codec Avatars project and an environment for them to be in, which the company says are rendered in real time and interact with objects from the real world.

Mark Zuckerberg also talked about the company’s work with neural interfaces that allow you to control a computer with just a flick of your fingers.

During the presentation, Mita explained the work she’s doing across the Codec Avatars project to give users better control over their eyes, facial expressions, hairstyles and appearance.

The company has also demonstrated its ability to simulate how the avatar’s hair and skin interact with different lighting conditions and environments, and even how it works on interactive clothing.

The presenter explained that this technology is certainly still research. There is a huge amount of hardware required to create an avatar.

It is likely that Meta will use high-powered computers to display it. But the company’s goal is to allow us to present ourselves with graphics equivalent to what high-end video game engines are capable of.

The company also offered a real-time environment view, which it said is a place for you to use your avatar to interact with others.

Meta Showcase Codec Avatars

The system also allows people to interact with real objects, reflecting changes in the virtual world. Although, realistic environments are not new. The ability to make changes to them in the real world and see those changes happen in a virtual environment makes the demo useful.

For the neural interface, Meta relies on something called an electromyography to convert the signals your brain sends to your hand into computer commands.

The show showed the wristband used to do so earlier this year. And the company’s demo didn’t show anything that wasn’t there in 2019. That’s when it bought and acquired a company called CTRL-Labs.

Meta said it is continuing to introduce EMGs instead of brain-reading devices. So it might be showing the way it interacts with its future devices.

and compared to the visions of people playing ping-pong in virtual reality for an audience of avatars. This seemed like the most realistic thing the company had to offer.

Written by:

OTTO M Yassine

CEO of OTTO Magazine